Overview

This project was started in 2001 by Mattijs de Groot as a learning project.

Soon Jetze van Beijma joined him, first as modeller, later as programmer.

The game is coded in C++. OpenGL and SDL where used as resp. 3D and I/O libaries.

Right now the pre-alpha version is released via sourceforge.

Quite soon we would like other developers to join us...